ΡΠΈΡ ΠΊΠΎΠ΄Ρ barotrauma ΡΡΠ΅ΡΠΆΠ½ΠΈ
Barotrauma ΠΊΠΎΠ½ΡΠΎΠ»ΡΠ½ΡΠ΅ ΠΊΠΎΠΌΠ°Π½Π΄Ρ
ΠΠ°ΠΊ Π²ΠΊΠ»ΡΡΠΈΡΡ ΠΊΠΎΠ½ΡΠΎΠ»Ρ?
ΠΡΠΎΡΡΠΎ Π½Π°ΠΆΠΌΠΈΡΠ΅ F3, ΡΡΠΎΠ±Ρ ΠΎΡΠΊΡΡΡΡ ΠΈ Π·Π°ΠΊΡΡΡΡ ΠΊΠΎΠ½ΡΠΎΠ»Ρ.
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ Barotrauma β ΡΠ΅Π΄Π°ΠΊΡΠΎΡ ΠΏΠΎΠ΄Π²ΠΎΠ΄Π½ΡΡ Π»ΠΎΠ΄ΠΎΠΊ
alpha 193: ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ Π°Π»ΡΡΠ°-ΠΏΡΠΎΠ·ΡΠ°ΡΠ½ΠΎΡΡΡ
color 222 134 61: Π΄Π»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ Π·Π½Π°ΡΠ΅Π½ΠΈΠΉ RGB
load [submarine name]: ΡΡΠΎΠ±Ρ Π·Π°Π³ΡΡΠ·ΠΈΡΡ ΠΏΠΎΠ΄Π²ΠΎΠ΄Π½ΡΡ Π»ΠΎΠ΄ΠΊΡ.
multiplylights [R,G,B,A]: Π΄Π»Ρ ΡΠΌΠ½ΠΎΠΆΠ΅Π½ΠΈΡ ΡΠ²Π΅ΡΠΎΠ² ΠΈ Π°Π»ΡΡΠ°-ΠΊΠ°Π½Π°Π»ΠΎΠ²
reloadsprite: ΠΏΠ΅ΡΠ΅Π·Π°Π³ΡΡΠ·ΠΈΡΡ ΡΠΏΡΠ°ΠΉΡΡ
resetall: ΡΠ±ΡΠΎΡΠΈΡΡ Π²ΡΠ΅ ΡΠ»Π΅ΠΌΠ΅Π½ΡΡ ΠΈ ΡΡΡΡΠΊΡΡΡΡ
resetentitiesbyidentifier [identifier]: Π΄Π»Ρ ΡΠ±ΡΠΎΡΠ° ΡΠ»Π΅ΠΌΠ΅Π½ΡΠΎΠ² ΠΈ ΡΡΡΡΠΊΡΡΡ Ρ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡΠΎΠΌ
resetselected: ΡΠ±ΡΠΎΡΠΈΡΡ Π²ΡΠ±ΡΠ°Π½Π½ΡΠ΅ ΡΠ»Π΅ΠΌΠ΅Π½ΡΡ ΠΈ ΡΡΡΡΠΊΡΡΡΡ
save [submarine name]: ΡΡΠΎΠ±Ρ ΡΠΎΡ
ΡΠ°Π½ΠΈΡΡ ΡΠ΅ΠΊΡΡΡΡ ΡΡΠ±ΠΌΠ°ΡΠΈΠ½Ρ.
setentityproperties [property name] [value]: Π΄Π»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ ΡΠ²ΠΎΠΉΡΡΠ² ΡΠ»Π΅ΠΌΠ΅Π½ΡΠΎΠ² ΠΈ ΡΡΡΡΠΊΡΡΡ
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ ΠΠ°ΠΌΠΏΠ°Π½ΠΈΠΈ
campaigndestination [index]: Π΄Π»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ ΡΠ΅Π»Π΅Π²ΠΎΠ³ΠΎ ΠΌΠ΅ΡΡΠΎΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΡ
campaigninfo: ΡΠ΅ΠΊΡΡΠ°Ρ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ ΠΎ ΠΊΠ°ΠΌΠΏΠ°Π½ΠΈΠΈ
setlocationreputation [value]: ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΡΠ΅ΠΏΡΡΠ°ΡΠΈΡ
togglecampaignteleport: Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΡΠ΅Π»Π΅ΠΏΠΎΡΡΠΈΡΠΎΠ²Π°ΡΡΡΡ Π΄Π²ΠΎΠΉΠ½ΡΠΌ ΡΠ΅Π»ΡΠΊΠΎΠΌ
pause: ΠΏΡΠΈΠΎΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΈΠ³ΡΡ (ΡΠΎΠ»ΡΠΊΠΎ Π΄Π»Ρ ΠΎΠ΄ΠΈΠ½ΠΎΡΠ½ΠΎΠΉ ΠΈΠ³ΡΡ)
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ ΠΠ°ΡΠΎΡΡΠ°Π²ΠΌΡ β ΠΠΎΠ΄Π΅ΡΠ°ΡΠΈΡ
ban [character name]: Π·Π°ΠΏΡΠ΅ΡΠΈΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
banendpoint [IP Address/SteamID]: Π·Π°ΠΏΡΠ΅ΡΠΈΡΡ ip ΠΈΠ»ΠΈ steam id
banid [clientID]: Π·Π°Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡ ΠΊΠ»ΠΈΠ΅Π½ΡΠ°
clientlist: Π‘ΠΏΠΈΡΠΎΠΊ ΠΈΠ³ΡΠΎΠΊΠΎΠ²
givecommandperm [clientID/SteamID/character name/IP Address]: ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ Π½Π° ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΊΠΎΠ½ΡΠΎΠ»ΡΠ½ΡΡ
ΠΊΠΎΠΌΠ°Π½Π΄
giveperm [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»Π΅Π½ΠΈΡ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠΉ
giverank [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΠΏΡΠΈΡΠ²ΠΎΠ΅Π½ΠΈΡ ΡΠ°Π½Π³Π°
kick [character name]: ΡΡΠΎΠ±Ρ Π²ΡΠ³Π½Π°ΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
kickid [clientID]: ΡΠ΄Π°Π»ΠΈΡΡ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡ
killdisconnecttimer [seconds]: ΠΈΠ³ΡΠΎΠΊΠΈ-ΡΠ°Π·ΡΠ΅Π΄ΠΈΠ½ΠΈΡΠ΅Π»ΠΈ ΡΠΌΠΈΡΠ°ΡΡ ΡΠ΅ΡΠ΅Π· [ΡΠ΅ΠΊΡΠ½Π΄Ρ]
mute [character name]: ΡΡΠΎΠ±Ρ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ Π·Π²ΡΠΊ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
resetkarma [clientID]: ΡΠ±ΡΠΎΡΠΈΡΡ ΠΊΠ°ΡΠΌΡ
revokecommandperm [clientID/SteamID/character name/IP Address]: ΡΠ΄Π°Π»ΡΠ΅Ρ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ ΠΈΠ³ΡΠΎΠΊΠ° Π½Π° ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΊΠΎΠ½ΡΠΎΠ»ΡΠ½ΡΡ
ΠΊΠΎΠΌΠ°Π½Π΄.
revokeperm [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΡΠ΄Π°Π»Π΅Π½ΠΈΡ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠΉ
setkarma [clientID] 9: ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠ°ΡΠΌΡ
showkarma: ΠΏΠΎΠΊΠ°Π·Π°ΡΡ ΠΊΠ°ΡΠΌΡ
showperm [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΠΎΡΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠΉ
togglecharacternames: ΠΏΠΎΠΊΠ°Π·ΡΠ²Π°Π΅Ρ ΠΈΠΌΠ΅Π½Π° Π½Π°Π΄ ΠΈΠ³ΡΠΎΠΊΠ°ΠΌΠΈ
togglekarma: ΠΏΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ°Π΅Ρ ΠΊΠ°ΡΠΌΡ
togglekarmatestmode: ΠΏΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ΅ΠΆΠΈΠΌ ΠΏΡΠΎΠ²Π΅ΡΠΊΠΈ ΠΊΠ°ΡΠΌΡ
unban [character name]: ΡΠ°Π·Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
unbanip [IP Address]: ΡΠ°Π·Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ip
unmute [character name]: Π²ΠΊΠ»ΡΡΠΈΡΡ Π·Π²ΡΠΊ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ Barotrauma β ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ ΡΠ΅ΡΠ²Π΅ΡΠ°
autorestart [true/false]: Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ°ΠΉΠΌΠ΅Ρ Π°Π²ΡΠΎΠΏΠ΅ΡΠ΅Π·Π°ΠΏΡΡΠΊΠ°
autorestartinterval [seconds]: Π·Π°Π΄Π΅ΡΠΆΠΊΠ° ΠΌΠ΅ΠΆΠ΄Ρ ΡΠ°ΡΠ½Π΄Π°ΠΌΠΈ
autorestart timer [seconds]: Π·Π½Π°ΡΠ΅Π½ΠΈΠ΅ ΡΠ°ΠΉΠΌΠ΅ΡΠ°
botcount 14: ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ Π±ΠΎΡΠΎΠ²
botspawnmode [fill/normal]: ΡΠ΅ΠΆΠΈΠΌ ΠΏΠΎΡΠ²Π»Π΅Π½ΠΈΡ Π±ΠΎΡΠΎΠ²
difficulty 90: ΡΡΡΠ°Π½Π°Π²Π»ΠΈΠ²Π°Π΅Ρ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΡ
startwhenclientsready [true/false]: Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ°ΠΉΠΌΠ΅Ρ Π°Π²ΡΠΎΠ·Π°ΠΏΡΡΠΊΠ°, ΠΊΠΎΠ³Π΄Π° ΠΈΠ³ΡΠΎΠΊΠΈ Π³ΠΎΡΠΎΠ²Ρ
Barotrauma ΡΠΈΡΡ
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ Barotrauma β ΠΡΠ»Π°Π΄ΠΊΠ°
Π ΠΈΠ³ΡΠ΅
netstats: Π‘ΡΠ°ΡΠΈΡΡΠΈΠΊΠ° ΡΠ΅ΡΠΈ
simulatedduplicateschance [0.00-1.00]: ΠΈΠΌΠΈΡΠΈΡΡΠ΅Ρ Π΄ΡΠ±Π»ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΏΠ°ΠΊΠ΅ΡΠΎΠ² Π² ΡΠ΅ΡΠ΅Π²ΡΡ
ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡΡ
.
simulatedlatency [min. latency (seconds)] [rand. latency (seconds)]: ΠΈΠΌΠΈΡΠΈΡΡΠ΅Ρ Π·Π°Π΄Π΅ΡΠΆΠΊΡ Π² ΡΠ΅ΡΠ΅Π²ΡΡ
ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡΡ
.
simulatedloss [0.00-1.00]: ΠΈΠΌΠΈΡΠΈΡΡΠ΅Ρ ΠΏΠΎΡΠ΅ΡΡ ΠΏΠ°ΠΊΠ΅ΡΠΎΠ² Π² ΡΠ΅ΡΠ΅Π²ΡΡ
ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡΡ
.
steamnetdebug: ΠΠΊΠ»ΡΡΠ°Π΅Ρ Steamworks
Barotrauma Wiki
This wiki is currently outdated in places. For recent updates, check out the new official Barotrauma wiki, hosted by developers at https://barotraumagame.com/wiki!
Console
Not to be confused with the in-game installation, «Terminal»
Source code relating to Console can be found on Barotrauma’s official GitHub page. |
The console is a debugging window usable to alter content and view errors while the game is opened. The console can be opened or closed by pressing F3, though this can be changed in settings.
While its main use is debugging, it can also be used to spawn creatures/items or use moderation commands.
In multiplayer, players with the «Console commands» permission are allowed to use specific commands under the «Permitted console commands» section of the permissions menu.
The console accepts player-inputted commands through a text box at the bottom of the console. These commands will be listed below, alphabetically.
In-Game help on commands can be accessed with the help command.
Contents
Submarine Editor [ ]
The following commands are available for use in the Submarine Editor.
Campaign [ ]
The following commands are available for use in singleplayer/multiplayer campaign.
Moderation [ ]
The following commands are available in multiplayer servers for moderation purposes.
Command | Description |
---|---|
ban [character name] | Bans the selected character from the server. |
banendpoint [IP Address/SteamID] | Bans the selected IP Address/SteamID from the server. |
banid [clientID] | Bans the selected clientID from the server. |
clientlist | Outputs the character name, clientID and ping of all players in the server to the console. |
givecommandperm [clientID/SteamID/character name/IP Address] | Gives the selected player the permission to use the console commands typed in the next entry. |
giveperm [clientID/SteamID/character name/IP Address] | Gives the selected player the permission typed in the next entry. |
giverank [clientID/SteamID/character name/IP Address] | Gives the selected player the rank typed in the next entry. |
kick [character name] | Kicks the selected character from the server. |
kickid [clientID] | Kicks the selected clientID from the server. |
killdisconnecttimer [seconds] | Set the delay until disconnected players are killed. |
mute [character name] | Blocks a character from speaking through voice chat. |
resetkarma [clientID] | Resets the karma of a client to 100. |
revokecommandperm [clientID/SteamID/character name/IP Address] | Revokes the selected player’s permission to use the console commands typed in the next entry. |
revokeperm [clientID/SteamID/character name/IP Address] | Revokes the selected player’s permission typed in the next entry. |
setkarma [clientID] 14 | Sets the karma of a client to the specified value. |
showkarma | Outputs the karma of all players to the console. |
showperm [clientID/SteamID/character name/IP Address] | Outputs the permissions of the selected player to the console. |
togglecharacternames | Toggle visibility of names above players. Client-side only. |
togglekarma | Toggles the karma system on/off. |
togglekarmatestmode | Toggles the karma test mode on/off. When on, notifies players of a karma change and it’sreason, also disables karma bans. |
unban [character name] | Unbans the selected character from the server. |
unbanip [IP Address] | Unbans the selected IP Address from the server. |
unmute [character name] | Allows a character to speak through voice chat. |
Server Settings [ ]
The following commands are available in multiplayer servers to change their settings.
Command | Description |
---|---|
autorestart [true/false] | Enables/disables the round autorestart timer. |
autorestartinterval [seconds] | Sets the delay between rounds, if autorestart is enabled. Setting this to 0 disables autorestart. |
autorestart timer [seconds] | Sets the current autorestart timer to the specified value. |
botcount 8 | Sets the amount of bots on the ship to the specified value. |
botspawnmode [fill/normal] | Set how bots are spawned on the ship. |
difficulty 98 | Sets the difficulty value of the server to the specified value. |
gamemode [number/name] | Select the game mode for the next round. The parameter can either be the name or the index number of the game mode (0 = sandbox, 1 = mission, etc). Use this to also start or load a campaign. |
startwhenclientsready [true/false] | Enables/disables autorestart when all players are ready. |
Cheats [ ]
The following commands are available to make the game easier.
Command | Description |
---|---|
ballastflora infect | Infects random pump (priority those tagged «ballast») with Ballast Flora |
ballastflora growthwarp [number] | Increases growth speed of Ballast Flora |
enablecheats | Enables cheat commands for the game session. Disables achievements. |
explosion [range] [force] [damage] [structural damage] [item damage] [emp strength] [ballast flora strength] | Creates an explosion at the position of the cursor. |
fire | Creates fire at the position of the cursor. |
fixwalls/fixhulls | Fixes all walls on the ship. |
fixitems | Restores all items to max condition. |
freecam | Detach the camera from the controlled character. Warning: Cannot disable. |
giveaffliction [affliction] [affliction strength] [character name] | Gives an affliction to the specified character. Affliction added to controlled character if name is omitted. |
godmode | Makes the controlled character invulnerable to damage. |
godmode_mainsub | Makes the submarine unable to change current health status. |
heal [character name] | Restores the specified character to max health. Controlled character is healed if name is omitted. |
killmonsters | Immediately kills all AI-controlled enemies in the level. |
lighting | Toggles lighting on/off. Client-side only. |
los | Toggle line-of-sight occlusion on/off. Client-side only. |
oxygen/air | Replenishes every room’s oxygen levels to 100% |
power | Immediately powers up all nuclear reactors. |
respawnnow | Trigger a respawn if there are clients waiting to respawn. |
revive [character name] | Brings the specified character back from the dead. Controlled character is revived if name is omitted. |
setclientcharacter [client name] [character name] | Give control of the specified character to the specified client. |
setskill [all/indentifier] [max/level] [character name] | Set specified skills of a specified client to a specified level. |
spawn [creaturename/jobname] [near/inside/outside/cursor] | Spawn a creature or AI-controlled crewmember at the specified location. |
spawnitem [item name/identifier] [cursor/inventory/cargo/random/[character name]] | Spawn an item at the specified location. Item is spawned at a random location if location is omitted. |
teleportcharacter [character name] | Teleports the specified character to the cursor’s position. |
teleportsub [start/end/cursor] | Teleports the sub to a given location. Warning: Very glitchy. |
upgradeitem [upgrade] [level] [items] | Adds an upgrade to the targeted item. |
water | Toggles water editing. Add water to a room by holding left click, and drain water by holding right click. |
Debugging [ ]
This category is split into 2 sub-categories: Network, for internet related commands, and In-Game, for non-internet related commands.
Network [ ]
The following commands are available to debug network issues.
Command | Description |
---|---|
netstats | Toggle visibility of the Network Statistics UI. |
simulatedduplicateschance [0.00-1.00] | Simulates packet duplication in network messages. A value of 1 means 100% of packets are duplicated. |
simulatedlatency [min. latency (seconds)] [rand. latency (seconds)] | Applies a simulated latency to network messages. Useful for testing real network conditions. |
simulatedloss [0.00-1.00] | Simulates packet loss in network messages. A value of 1 means 100% of packets are lost. |
steamnetdebug | Toggles Steamworks network debug logging. |
In-Game [ ]
The following commands are available to debug In-Game issues.
Π§ΠΈΡ ΠΊΠΎΠ΄Ρ barotrauma ΡΡΠ΅ΡΠΆΠ½ΠΈ
Π Π΅Π²ΠΎΠ»ΡΠ²Π΅Ρ
Id: revolver
Π΄ΡΠΎΠ±ΠΎΠ²ΠΈΠΊ
id: shotgun
Smg ΠΈΠ»ΠΈ ΡΠΌΠ³ ΠΈΠ»ΠΈ Π°Π²ΡΠΎΠΌΠ°Ρ
Id smg
ΠΠΎΠΆ Π½ΡΡΡΠ»ΡΡΠΈΠΊΠ°
Id: divingknife
Dead eye’s carabin ΠΈΠ»ΠΈ ΡΠΎΡΠ½ΡΠΉ ΠΊΠ°ΡΠ°Π±ΠΈΠ½
Id smgunique
Boom stick ΠΈΠ»ΠΈ Π³ΡΠΎΠΌΡΡ
Π°Π»ΠΊΠ°
Id: shotgununique
Evropian handshake ΠΈΠ»ΠΈ ΡΡΠΊΠΎΠΏΠΎΠΆΠ°ΡΠΈΠ΅ ΠΠ²ΡΠΎΠΏΡ
Id: divingknifeunique
ΠΠ°Π»ΠΎ Ρ
Π°ΡΠΊΠ°
id huskstinger
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ Π΄ΡΠΎΠ±ΠΎΠ²ΠΈΠΊΠ°
id shotgunshell
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΡΠ΅Π²ΠΎΠ»ΡΠ²Π΅ΡΠ°
id revolverround
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ smg ΠΈΠ»ΠΈ Π°Π²ΡΠΎΠΌΠ°Ρ
Id smgmagazine
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ Π³Π°ΡΠΏΡΠ½Π°
ΠΠ±ΡΡΠ½ΡΠ΅
Id spear
ΠΠ·ΡΡΠ²Π½ΡΠ΅
Id explosivespear
ΠΡΠΎΠ±ΠΎΡ Ρ
Π΅ΡΠ½Ρ
Id spearunique
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΡΠΎΠΊΠ΅ΡΠ°
Id stungunammo
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ Π³ΡΠ°Π½Π°ΡΠΎΠΌΡΡΠ°
ΠΠ±ΡΡΠ½ΡΠ΅
Id 40mmgrenade
ΠΠ±ΡΡΠ½ΡΠΉ Π·Π°ΡΡΠ΄ ΡΠ΅Π»ΡΠΎΡΡΠΎΠ½Π°
id railgunshell
Π―Π΄Π΅ΡΠ½ΡΠΉ Π·Π°ΡΡΠ΄ ΡΠ΅Π»ΡΡΠΎΡΡΠΎΠ½Π°
id nuclearshell
ΡΠΈΠ·ΠΈΠΊΠΎΡΠΈΠ²ΡΠ΅ ΡΠ½ΡΡΡΠ΄Ρ
id alienshell
ΠΠ±ΡΡΠ½ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id coilgunammobox
Π€ΠΈΠ·ΠΈΠΊΠΎΡΠΈΠ²ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id physicoriumammobox
ΠΠ·ΡΡΠ²Π½ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id coilgunammoboxexplosive
ΠΡΠΎΠ±ΠΈΠ²Π½ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id: coilgunammoboxpiercing
ΠΡΠΊΠΎΠ»ΠΎΡΠ½Π°Ρ
Id fraggrenade
Π‘ Π²ΠΎΡΠΏΠ»Π°ΠΌΠ΅Π½ΠΈΡΠ΅Π»Π΅ΠΌ
Id incendiumgrenade
ΠΠ»Π°ΡΡΠΈΡΠ½ΡΠ΅ Π±ΠΈΠ½ΡΡ
Id antibleeding2 (Π― ΡΠ°ΠΌ Π² Π°Ρ
Π΅ΡΠ΅)
ΠΠ°ΠΊΠ΅Ρ Ρ ΠΊΡΠΎΠ²ΡΡ
id antibloodloss2
ΠΠΏΠΈΡΠΌ
Id opium
ΠΠΎΡΡΠΈΠ½
Id antidama1
Π€Π΅Π½ΡΠ°Π½ΠΈΠ»
Id antidama2 (XD)
Π³Π΅ΡΠΏΠΈΡΠΈΠ½
id: Hyperzine
ΠΠ±ΡΡΠ½ΡΠΉ Π²ΠΎΠ΄ΠΎΠ»Π°Π·Π½ΡΠΉ ΠΊΠΎΡΡΡΠΌ
id divingsuit
ΠΠΎΠ΅Π²ΠΎΠΉ Π²ΠΎΠ΄ΠΎΠ»Π°Π·Π½ΡΠΉ ΠΊΠΎΡΡΡΠΌ
id combatdivingsuit
ΠΠΎΠ΄ΠΎΠ»Π°Π·Π½ΡΠΉ ΡΠΊΠ°ΡΠ°Π½Π΄Ρ Π±Π΅Π·Π΄Π½Ρ
id abyssdivingsuit
ΠΡΠ΅ ΡΡΠΎ Π½Π΅ Π²Ρ ΠΎΠ΄ΠΈΡ Π² Π²ΡΡΠ΅ ΠΏΠ΅ΡΠ΅ΡΠΈΡΠ»Π΅Π½ΠΈΠ΅ ΡΠ°Π·Π΄Π΅Π»Ρ
ΠΠ°Π»Π»ΠΎΠ½ Ρ ΠΊΠΈΡΠ»ΠΎΡΠΎΠ΄ΠΎΠΌ
id oxygentank
Π±Π°Π»ΠΎΠ½ Ρ ΠΆΠΈΠ΄ΠΊΠΈΠΌ ΠΊΠΈΡΠ»ΠΎΡΠΎΠ΄ΠΈΡΠΎΠΌ
id oxygenitetank
Π£ΡΠ°Π½ΠΎΠ²ΡΠΉ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΡΠΉ ΡΡΡΠ΅ΠΆΠ΅Π½Ρ
id fuelrod
Π’ΠΎΡΠ΅Π²ΡΠΉ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΡΠΉ ΡΡΠ΅ΡΠΆΠ΅Π½Ρ
id thoriumfuelrod
ΠΡΠΎΠ·ΠΎΠΈΠ΅Π²ΠΎΠ²ΡΠΉ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΡΠΉ ΡΡΠ΅ΡΠΆΠ΅Π½Ρ
id fulguriumfuelrod
Barotrauma β Π€Π°ΠΉΠ»Ρ
Barotrauma β Π°ΡΠΊΠ°Π΄Π½ΡΠΉ ΡΠΈΠΌΡΠ»ΡΡΠΎΡ ΠΏΠΎΠ΄Π»ΠΎΠ΄ΠΊΠΈ Ρ Π²ΠΈΠ΄ΠΎΠΌ ΡΠ±ΠΎΠΊΡ, Π² ΠΊΠΎΡΠΎΡΠΎΠΌ ΠΏΡΠΈΡΡΡΡΡΠ²Π΅Ρ ΠΏΡΠΎΡΠ΅Π΄ΡΡΠ½Π°Ρ Π³Π΅Π½Π΅ΡΠ°ΡΠΈΡ Π·Π°Π΄Π°Π½ΠΈΠΉ, ΡΠ΅Π΄Π°ΠΊΡΠΎΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ΅ΠΉ ΠΈ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅
Π’ΡΠ΅ΠΉΠ½Π΅Ρ (+7) ΠΎΡ 14.04.2021 [WeMod] Barotrauma
ΠΠ°ΡΠ° ΡΠΎΠ·Π΄Π°Π½ΠΈΡ/ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΡ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ°: 14.04.2021
Π―Π·ΡΠΊ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ°: ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ
ΠΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ ΡΡΠ½ΠΊΡΠΈΠΉ: 7
ΠΠΎ Π²ΡΠ΅ΠΌΡ ΠΈΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡΠ° Π½Π°ΠΆΠΈΠΌΠ°Π΅ΠΌ Π½Π° Π½ΡΠΆΠ½ΡΠ΅ ΠΊΠ»Π°Π²ΠΈΡΠΈ (ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°ΡΡ) ΠΈ ΠΏΠΎΠ»ΡΡΠ°Π΅ΠΌ ΠΆΠ΅Π»Π°Π΅ΠΌΡΠΉ ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ.
ΠΠΎΠ·ΠΌΠΎΠΆΠ½Π° ΡΠ°Π±ΠΎΡΠΎΡΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ Π½Π° ΠΏΠΈΡΠ°ΡΡΠΊΠΎΠΉ Π²Π΅ΡΡΠΈΠΈ ΠΈΠ³ΡΡ.
ΠΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅:
ΠΠ»Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ° Π½Π΅ΠΎΠ±Ρ
ΠΎΠ΄ΠΈΠΌΠ° ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠ° ΡΠΈΡΡΠ΅ΠΌΡ WeMod (ΡΡΠ΅Π±ΡΠ΅ΡΡΡ ΠΎΠ½Π»Π°ΠΉΠ½ ΠΏΠΎΠ΄ΠΊΠ»ΡΡΠ΅Π½ΠΈΠ΅).
Π‘ΠΊΠ°ΡΠΈΠ²Π°Π½ΠΈΠ΅ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ° ΠΎΡΡΡΠ΅ΡΡΠ²Π»ΡΠ΅ΡΡΡ ΡΠΎΠ»ΡΠΊΠΎ ΡΠ΅ΡΠ΅Π· WeMod, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ ΠΏΡΠΈΠΊΡΠ΅ΠΏΠ»ΡΠ½Π½ΡΠΉ ΠΊ ΠΏΠΎΡΡΡ Π»Π°ΡΠ½ΡΠ΅Ρ.
ΠΠΎΠ·ΠΌΠΎΠΆΠ½Π° Π»ΠΎΠΆΠ½Π°Ρ ΡΡΠ΅Π²ΠΎΠ³Π° Π°Π½ΡΠΈΠ²ΠΈΡΡΡΠΎΠ² Π½Π° Π»Π°ΡΠ½ΡΠ΅Ρ, ΠΏΠ΅ΡΠ΅Π΄ ΠΈΠ³ΡΠΎΠΉ Π½Π΅ Π·Π°Π±ΡΠ΄ΡΡΠ΅ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ AV Π²ΠΎ ΠΈΠ·Π±Π΅ΠΆΠ°Π½ΠΈΠ΅ ΠΊΠΎΠ½ΡΠ»ΠΈΠΊΡΠ½ΡΡ
ΡΠΈΡΡΠ°ΡΠΈΠΉ Ρ Π½ΠΈΠΌ.
ΠΠ°Π½Π½ΠΎΠ΅ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠ½ΠΎΠ΅ ΠΎΠ±Π΅ΡΠΏΠ΅ΡΠ΅Π½ΠΈΠ΅ β Π±Π΅ΡΠΏΠ»Π°ΡΠ½ΠΎΠ΅, ΠΏΠΎΠΊΡΠΏΠΊΠ° ΠΏΡΠ΅ΠΌΠΈΡΠΌ ΠΏΠΎΠ΄ΠΏΠΈΡΠΊΠΈ Π΄Π»Ρ ΠΈΠ³ΡΡ Ρ ΡΠΈΡΠ°ΠΌΠΈ ΠΠ ΠΠΠ―ΠΠΠ’ΠΠΠ¬ΠΠ!
ΠΠ½ΡΡΡΡΠΊΡΠΈΡ ΠΏΠΎ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠ΅ ΡΡΠ΅ΠΉΠ½Π΅ΡΠ°
ΠΠ°ΠΊ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΡΠ°ΡΠΏΠ°ΠΊΠΎΠ²Π°ΡΡ ΡΠ°ΠΉΠ»?
ΠΠ°ΠΊ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΡΡΠ΅ΠΉΠ½Π΅Ρ?
Π‘ΠΏΠΎΡΠΎΠ± ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ Ρ Π²ΡΠ΅Ρ ΡΡΠ΅ΠΉΠ½Π΅ΡΠΎΠ² ΡΡ ΠΎΠΆ ΠΈ Π·Π°ΠΊΠ»ΡΡΠ°Π΅ΡΡΡ Π² ΡΠΎΠΌ, ΡΡΠΎΠ±Ρ ΠΏΠΎΠΌΠ΅ΡΡΠΈΡΡ Π²ΡΠ΅ ΡΠ°ΠΉΠ»Ρ Π² Π΄ΠΈΡΡΡΠΈΠ±ΡΡΠΈΠ² ΠΈΠ³ΡΡ, Π² ΡΡ ΠΆΠ΅ ΠΏΠ°ΠΏΠΊΡ, Π³Π΄Π΅ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ ΠΈΡΠΏΠΎΠ»Π½ΡΠ΅ΠΌΡΠΉ ΡΠ°ΠΉΠ», ΠΊΠΎΡΠΎΡΡΠΉ ΠΈ ΠΎΡΠ²Π΅ΡΠ°Π΅Ρ Π·Π° Π·Π°ΠΏΡΡΠΊ ΠΈΠ³ΡΡ. ΠΠ½ΠΎΠ³Π΄Π° Π½Π°ΠΉΡΠΈ Π΅Π³ΠΎ Π½Π΅ ΡΠ°ΠΊ ΡΠΆ ΠΈ ΠΏΡΠΎΡΡΠΎ, Π½ΠΎ Π΅ΡΠ»ΠΈ Ρ Π²Π°Ρ Π½Π° ΡΠ°Π±ΠΎΡΠ΅ΠΌ ΡΡΠΎΠ»Π΅ Π΅ΡΡΡ ΠΈΠΊΠΎΠ½ΠΊΠ°, Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΌΠΎΠΆΠ½ΠΎ Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΈΠ³ΡΡ, ΡΠΎ Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΠΎΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ ΡΠ»Π΅Π΄ΡΡΡΠΈΠΌ ΡΠΏΠΎΡΠΎΠ±ΠΎΠΌ:
1. ΠΠ°ΠΆΠ°ΡΡ ΠΏΡΠ°Π²ΠΎΠΉ ΠΊΠ½ΠΎΠΏΠΊΠΎΠΉ ΠΌΡΡΠΈ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΡ;
2. Π ΠΎΡΠΊΡΡΠ²ΡΠ΅ΠΌΡΡ ΠΊΠΎΠ½ΡΠ΅ΠΊΡΡΠ½ΠΎΠΌ ΠΌΠ΅Π½Ρ Π²ΡΠ±ΡΠ°ΡΡ ΠΎΠΏΡΠΈΡ «Π‘Π²ΠΎΠΉΡΡΠ²Π°»;
3. Π ΠΎΡΠΊΡΡΠ²ΡΠ΅ΠΌΡΡ ΠΎΠΊΠ½Π΅ ΠΏΠ΅ΡΠ΅ΠΉΡΠΈ Π½Π° Π²ΠΊΠ»Π°Π΄ΠΊΡ «Π―ΡΠ»ΡΠΊ» ΠΈ Π½Π°ΠΆΠ°ΡΡ Π½Π° ΠΊΠ½ΠΎΠΏΠΊΡ «Π Π°ΡΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅ ΡΠ°ΠΉΠ»Π°».
ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ Π² «ΠΡΠΎΠ²ΠΎΠ΄Π½ΠΈΠΊΠ΅» ΠΎΡΠΊΡΠΎΠ΅ΡΡΡ ΠΏΠ°ΠΏΠΊΠ°, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΈ Π½Π°Ρ ΠΎΠ΄ΠΈΡΡΡ EXE-ΡΠ°ΠΉΠ» ΠΈΠ³ΡΡ. Π’ΡΠ΅ΠΉΠ½Π΅Ρ Π½ΡΠΆΠ½ΠΎ ΡΠΊΠΎΠΏΠΈΡΠΎΠ²Π°ΡΡ Π² ΡΡ ΠΆΠ΅ ΠΏΠ°ΠΏΠΊΡ, Π΅ΡΠ»ΠΈ Π² ΠΈΠ½ΡΡΡΡΠΊΡΠΈΠΈ, ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½Π½ΠΎΠΉ ΠΊ ΡΡΠ΅ΠΉΠ½Π΅ΡΡ, Π½Π΅ ΡΠΊΠ°Π·Π°Π½ΠΎ ΠΈΠ½Π°ΡΠ΅.
ΠΠΎΡΠ»Π΅ ΡΡΠΎΠ³ΠΎ ΠΎΡΡΠ°Π½Π΅ΡΡΡ ΡΠΎΠ»ΡΠΊΠΎ Π·Π°ΠΏΡΡΡΠΈΡΡ ΡΡΠ΅ΠΉΠ½Π΅Ρ ΠΈ ΠΎΠ·Π½Π°ΠΊΠΎΠΌΠΈΡΡΡΡ Ρ ΡΠΎΡΠ΅ΡΠ°Π½ΠΈΡΠΌΠΈ ΠΊΠ»Π°Π²ΠΈΡ Π΄Π»Ρ Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ Π΅Π³ΠΎ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠ΅ΠΉ, Π° Π·Π°ΡΠ΅ΠΌ, Π½Π΅ Π·Π°ΠΊΡΡΠ²Π°Ρ ΡΡΠ΅ΠΉΠ½Π΅Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΈΠ³ΡΡ.
ΡΠΈΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π΄Π»Ρ barotrauma
Π§ΠΈΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π΄Π»Ρ barotrauma
Π Π΅Π²ΠΎΠ»ΡΠ²Π΅Ρ
Id: revolver
Π΄ΡΠΎΠ±ΠΎΠ²ΠΈΠΊ
id: shotgun
Smg ΠΈΠ»ΠΈ ΡΠΌΠ³ ΠΈΠ»ΠΈ Π°Π²ΡΠΎΠΌΠ°Ρ
Id smg
ΠΠΎΠΆ Π½ΡΡΡΠ»ΡΡΠΈΠΊΠ°
Id: divingknife
Dead eyeβs carabin ΠΈΠ»ΠΈ ΡΠΎΡΠ½ΡΠΉ ΠΊΠ°ΡΠ°Π±ΠΈΠ½
Id smgunique
Boom stick ΠΈΠ»ΠΈ Π³ΡΠΎΠΌΡΡ
Π°Π»ΠΊΠ°
Id: shotgununique
Evropian handshake ΠΈΠ»ΠΈ ΡΡΠΊΠΎΠΏΠΎΠΆΠ°ΡΠΈΠ΅ ΠΠ²ΡΠΎΠΏΡ
Id: divingknifeunique
ΠΠ°Π»ΠΎ Ρ
Π°ΡΠΊΠ°
id huskstinger
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ Π΄ΡΠΎΠ±ΠΎΠ²ΠΈΠΊΠ°
id shotgunshell
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΡΠ΅Π²ΠΎΠ»ΡΠ²Π΅ΡΠ°
id revolverround
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ smg ΠΈΠ»ΠΈ Π°Π²ΡΠΎΠΌΠ°Ρ
Id smgmagazine
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ Π³Π°ΡΠΏΡΠ½Π°
ΠΠ±ΡΡΠ½ΡΠ΅
Id spear
ΠΠ·ΡΡΠ²Π½ΡΠ΅
Id explosivespear
ΠΡΠΎΠ±ΠΎΡ Ρ
Π΅ΡΠ½Ρ
Id spearunique
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΡΠΎΠΊΠ΅ΡΠ°
Id stungunammo
ΠΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ Π³ΡΠ°Π½Π°ΡΠΎΠΌΡΡΠ°
ΠΠ±ΡΡΠ½ΡΠ΅
Id 40mmgrenade
ΠΠ±ΡΡΠ½ΡΠΉ Π·Π°ΡΡΠ΄ ΡΠ΅Π»ΡΠΎΡΡΠΎΠ½Π°
id railgunshell
Π―Π΄Π΅ΡΠ½ΡΠΉ Π·Π°ΡΡΠ΄ ΡΠ΅Π»ΡΡΠΎΡΡΠΎΠ½Π°
id nuclearshell
ΡΠΈΠ·ΠΈΠΊΠΎΡΠΈΠ²ΡΠ΅ ΡΠ½ΡΡΡΠ΄Ρ
id alienshell
ΠΠ±ΡΡΠ½ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id coilgunammobox
Π€ΠΈΠ·ΠΈΠΊΠΎΡΠΈΠ²ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id physicoriumammobox
ΠΠ·ΡΡΠ²Π½ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id coilgunammoboxexplosive
ΠΡΠΎΠ±ΠΈΠ²Π½ΡΠ΅ ΠΏΠ°ΡΡΠΎΠ½Ρ Π΄Π»Ρ ΠΌΠ°Π³Π½ΠΈΡΠ½ΠΎΠΉ ΠΏΡΡΠΊΠΈ
id: coilgunammoboxpiercing
ΠΡΠΊΠΎΠ»ΠΎΡΠ½Π°Ρ
Id fraggrenade
Π‘ Π²ΠΎΡΠΏΠ»Π°ΠΌΠ΅Π½ΠΈΡΠ΅Π»Π΅ΠΌ
Id incendiumgrenade
ΠΠ»Π°ΡΡΠΈΡΠ½ΡΠ΅ Π±ΠΈΠ½ΡΡ
Id antibleeding2 (Π― ΡΠ°ΠΌ Π² Π°Ρ
Π΅ΡΠ΅)
ΠΠ°ΠΊΠ΅Ρ Ρ ΠΊΡΠΎΠ²ΡΡ
id antibloodloss2
ΠΠΏΠΈΡΠΌ
Id opium
ΠΠΎΡΡΠΈΠ½
Id antidama1
Π€Π΅Π½ΡΠ°Π½ΠΈΠ»
Id antidama2 (XD)
Π³Π΅ΡΠΏΠΈΡΠΈΠ½
id: Hyperzine
ΠΠ±ΡΡΠ½ΡΠΉ Π²ΠΎΠ΄ΠΎΠ»Π°Π·Π½ΡΠΉ ΠΊΠΎΡΡΡΠΌ
id divingsuit
ΠΠΎΠ΅Π²ΠΎΠΉ Π²ΠΎΠ΄ΠΎΠ»Π°Π·Π½ΡΠΉ ΠΊΠΎΡΡΡΠΌ
id combatdivingsuit
ΠΠΎΠ΄ΠΎΠ»Π°Π·Π½ΡΠΉ ΡΠΊΠ°ΡΠ°Π½Π΄Ρ Π±Π΅Π·Π΄Π½Ρ
id abyssdivingsuit
ΠΡΠ΅ ΡΡΠΎ Π½Π΅ Π²Ρ ΠΎΠ΄ΠΈΡ Π² Π²ΡΡΠ΅ ΠΏΠ΅ΡΠ΅ΡΠΈΡΠ»Π΅Π½ΠΈΠ΅ ΡΠ°Π·Π΄Π΅Π»Ρ
ΠΠ°Π»Π»ΠΎΠ½ Ρ ΠΊΠΈΡΠ»ΠΎΡΠΎΠ΄ΠΎΠΌ
id oxygentank
Π±Π°Π»ΠΎΠ½ Ρ ΠΆΠΈΠ΄ΠΊΠΈΠΌ ΠΊΠΈΡΠ»ΠΎΡΠΎΠ΄ΠΈΡΠΎΠΌ
id oxygenitetank
Π£ΡΠ°Π½ΠΎΠ²ΡΠΉ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΡΠΉ ΡΡΡΠ΅ΠΆΠ΅Π½Ρ
id fuelrod
Π’ΠΎΡΠ΅Π²ΡΠΉ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΡΠΉ ΡΡΠ΅ΡΠΆΠ΅Π½Ρ
id thoriumfuelrod
ΠΡΠΎΠ·ΠΎΠΈΠ΅Π²ΠΎΠ²ΡΠΉ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΡΠΉ ΡΡΠ΅ΡΠΆΠ΅Π½Ρ
id fulguriumfuelrod
Barotrauma ΠΊΠΎΠ½ΡΠΎΠ»ΡΠ½ΡΠ΅ ΠΊΠΎΠΌΠ°Π½Π΄Ρ
ΠΠ°ΠΊ Π²ΠΊΠ»ΡΡΠΈΡΡ ΠΊΠΎΠ½ΡΠΎΠ»Ρ?
ΠΡΠΎΡΡΠΎ Π½Π°ΠΆΠΌΠΈΡΠ΅ F3, ΡΡΠΎΠ±Ρ ΠΎΡΠΊΡΡΡΡ ΠΈ Π·Π°ΠΊΡΡΡΡ ΠΊΠΎΠ½ΡΠΎΠ»Ρ.
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ Barotrauma β ΡΠ΅Π΄Π°ΠΊΡΠΎΡ ΠΏΠΎΠ΄Π²ΠΎΠ΄Π½ΡΡ Π»ΠΎΠ΄ΠΎΠΊ
alpha 132: ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ Π°Π»ΡΡΠ°-ΠΏΡΠΎΠ·ΡΠ°ΡΠ½ΠΎΡΡΡ
color 224 53 203: Π΄Π»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ Π·Π½Π°ΡΠ΅Π½ΠΈΠΉ RGB
load [submarine name]: ΡΡΠΎΠ±Ρ Π·Π°Π³ΡΡΠ·ΠΈΡΡ ΠΏΠΎΠ΄Π²ΠΎΠ΄Π½ΡΡ Π»ΠΎΠ΄ΠΊΡ.
multiplylights [R,G,B,A]: Π΄Π»Ρ ΡΠΌΠ½ΠΎΠΆΠ΅Π½ΠΈΡ ΡΠ²Π΅ΡΠΎΠ² ΠΈ Π°Π»ΡΡΠ°-ΠΊΠ°Π½Π°Π»ΠΎΠ²
reloadsprite: ΠΏΠ΅ΡΠ΅Π·Π°Π³ΡΡΠ·ΠΈΡΡ ΡΠΏΡΠ°ΠΉΡΡ
resetall: ΡΠ±ΡΠΎΡΠΈΡΡ Π²ΡΠ΅ ΡΠ»Π΅ΠΌΠ΅Π½ΡΡ ΠΈ ΡΡΡΡΠΊΡΡΡΡ
resetentitiesbyidentifier [identifier]: Π΄Π»Ρ ΡΠ±ΡΠΎΡΠ° ΡΠ»Π΅ΠΌΠ΅Π½ΡΠΎΠ² ΠΈ ΡΡΡΡΠΊΡΡΡ Ρ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡΠΎΠΌ
resetselected: ΡΠ±ΡΠΎΡΠΈΡΡ Π²ΡΠ±ΡΠ°Π½Π½ΡΠ΅ ΡΠ»Π΅ΠΌΠ΅Π½ΡΡ ΠΈ ΡΡΡΡΠΊΡΡΡΡ
save [submarine name]: ΡΡΠΎΠ±Ρ ΡΠΎΡ
ΡΠ°Π½ΠΈΡΡ ΡΠ΅ΠΊΡΡΡΡ ΡΡΠ±ΠΌΠ°ΡΠΈΠ½Ρ.
setentityproperties [property name] [value]: Π΄Π»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ ΡΠ²ΠΎΠΉΡΡΠ² ΡΠ»Π΅ΠΌΠ΅Π½ΡΠΎΠ² ΠΈ ΡΡΡΡΠΊΡΡΡ
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ ΠΠ°ΠΌΠΏΠ°Π½ΠΈΠΈ
campaigndestination [index]: Π΄Π»Ρ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ ΡΠ΅Π»Π΅Π²ΠΎΠ³ΠΎ ΠΌΠ΅ΡΡΠΎΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΡ
campaigninfo: ΡΠ΅ΠΊΡΡΠ°Ρ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ ΠΎ ΠΊΠ°ΠΌΠΏΠ°Π½ΠΈΠΈ
setlocationreputation [value]: ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΡΠ΅ΠΏΡΡΠ°ΡΠΈΡ
togglecampaignteleport: Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΡΠ΅Π»Π΅ΠΏΠΎΡΡΠΈΡΠΎΠ²Π°ΡΡΡΡ Π΄Π²ΠΎΠΉΠ½ΡΠΌ ΡΠ΅Π»ΡΠΊΠΎΠΌ
pause: ΠΏΡΠΈΠΎΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΈΠ³ΡΡ (ΡΠΎΠ»ΡΠΊΠΎ Π΄Π»Ρ ΠΎΠ΄ΠΈΠ½ΠΎΡΠ½ΠΎΠΉ ΠΈΠ³ΡΡ)
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ ΠΠ°ΡΠΎΡΡΠ°Π²ΠΌΡ β ΠΠΎΠ΄Π΅ΡΠ°ΡΠΈΡ
ban [character name]: Π·Π°ΠΏΡΠ΅ΡΠΈΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
banendpoint [IP Address/SteamID]: Π·Π°ΠΏΡΠ΅ΡΠΈΡΡ ip ΠΈΠ»ΠΈ steam id
banid [clientID]: Π·Π°Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡ ΠΊΠ»ΠΈΠ΅Π½ΡΠ°
clientlist: Π‘ΠΏΠΈΡΠΎΠΊ ΠΈΠ³ΡΠΎΠΊΠΎΠ²
givecommandperm [clientID/SteamID/character name/IP Address]: ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ Π½Π° ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΊΠΎΠ½ΡΠΎΠ»ΡΠ½ΡΡ
ΠΊΠΎΠΌΠ°Π½Π΄
giveperm [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»Π΅Π½ΠΈΡ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠΉ
giverank [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΠΏΡΠΈΡΠ²ΠΎΠ΅Π½ΠΈΡ ΡΠ°Π½Π³Π°
kick [character name]: ΡΡΠΎΠ±Ρ Π²ΡΠ³Π½Π°ΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
kickid [clientID]: ΡΠ΄Π°Π»ΠΈΡΡ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡ
killdisconnecttimer [seconds]: ΠΈΠ³ΡΠΎΠΊΠΈ-ΡΠ°Π·ΡΠ΅Π΄ΠΈΠ½ΠΈΡΠ΅Π»ΠΈ ΡΠΌΠΈΡΠ°ΡΡ ΡΠ΅ΡΠ΅Π· [ΡΠ΅ΠΊΡΠ½Π΄Ρ]
mute [character name]: ΡΡΠΎΠ±Ρ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ Π·Π²ΡΠΊ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
resetkarma [clientID]: ΡΠ±ΡΠΎΡΠΈΡΡ ΠΊΠ°ΡΠΌΡ
revokecommandperm [clientID/SteamID/character name/IP Address]: ΡΠ΄Π°Π»ΡΠ΅Ρ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ ΠΈΠ³ΡΠΎΠΊΠ° Π½Π° ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΊΠΎΠ½ΡΠΎΠ»ΡΠ½ΡΡ
ΠΊΠΎΠΌΠ°Π½Π΄.
revokeperm [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΡΠ΄Π°Π»Π΅Π½ΠΈΡ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠΉ
setkarma [clientID] 75: ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠ°ΡΠΌΡ
showkarma: ΠΏΠΎΠΊΠ°Π·Π°ΡΡ ΠΊΠ°ΡΠΌΡ
showperm [clientID/SteamID/character name/IP Address]: Π΄Π»Ρ ΠΎΡΠΎΠ±ΡΠ°ΠΆΠ΅Π½ΠΈΡ ΡΠ°Π·ΡΠ΅ΡΠ΅Π½ΠΈΠΉ
togglecharacternames: ΠΏΠΎΠΊΠ°Π·ΡΠ²Π°Π΅Ρ ΠΈΠΌΠ΅Π½Π° Π½Π°Π΄ ΠΈΠ³ΡΠΎΠΊΠ°ΠΌΠΈ
togglekarma: ΠΏΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ°Π΅Ρ ΠΊΠ°ΡΠΌΡ
togglekarmatestmode: ΠΏΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ΅ΠΆΠΈΠΌ ΠΏΡΠΎΠ²Π΅ΡΠΊΠΈ ΠΊΠ°ΡΠΌΡ
unban [character name]: ΡΠ°Π·Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
unbanip [IP Address]: ΡΠ°Π·Π±Π»ΠΎΠΊΠΈΡΠΎΠ²Π°ΡΡ ip
unmute [character name]: Π²ΠΊΠ»ΡΡΠΈΡΡ Π·Π²ΡΠΊ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ Barotrauma β ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ ΡΠ΅ΡΠ²Π΅ΡΠ°
autorestart [true/false]: Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ°ΠΉΠΌΠ΅Ρ Π°Π²ΡΠΎΠΏΠ΅ΡΠ΅Π·Π°ΠΏΡΡΠΊΠ°
autorestartinterval [seconds]: Π·Π°Π΄Π΅ΡΠΆΠΊΠ° ΠΌΠ΅ΠΆΠ΄Ρ ΡΠ°ΡΠ½Π΄Π°ΠΌΠΈ
autorestart timer [seconds]: Π·Π½Π°ΡΠ΅Π½ΠΈΠ΅ ΡΠ°ΠΉΠΌΠ΅ΡΠ°
botcount 16: ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ Π±ΠΎΡΠΎΠ²
botspawnmode [fill/normal]: ΡΠ΅ΠΆΠΈΠΌ ΠΏΠΎΡΠ²Π»Π΅Π½ΠΈΡ Π±ΠΎΡΠΎΠ²
difficulty 82: ΡΡΡΠ°Π½Π°Π²Π»ΠΈΠ²Π°Π΅Ρ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΡ
startwhenclientsready [true/false]: Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠ°ΠΉΠΌΠ΅Ρ Π°Π²ΡΠΎΠ·Π°ΠΏΡΡΠΊΠ°, ΠΊΠΎΠ³Π΄Π° ΠΈΠ³ΡΠΎΠΊΠΈ Π³ΠΎΡΠΎΠ²Ρ
Barotrauma ΡΠΈΡΡ
ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΊΠΎΠ½ΡΠΎΠ»ΠΈ Barotrauma β ΠΡΠ»Π°Π΄ΠΊΠ°
Π ΠΈΠ³ΡΠ΅
netstats: Π‘ΡΠ°ΡΠΈΡΡΠΈΠΊΠ° ΡΠ΅ΡΠΈ
simulatedduplicateschance [0.00-1.00]: ΠΈΠΌΠΈΡΠΈΡΡΠ΅Ρ Π΄ΡΠ±Π»ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΏΠ°ΠΊΠ΅ΡΠΎΠ² Π² ΡΠ΅ΡΠ΅Π²ΡΡ
ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡΡ
.
simulatedlatency [min. latency (seconds)] [rand. latency (seconds)]: ΠΈΠΌΠΈΡΠΈΡΡΠ΅Ρ Π·Π°Π΄Π΅ΡΠΆΠΊΡ Π² ΡΠ΅ΡΠ΅Π²ΡΡ
ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡΡ
.
simulatedloss [0.00-1.00]: ΠΈΠΌΠΈΡΠΈΡΡΠ΅Ρ ΠΏΠΎΡΠ΅ΡΡ ΠΏΠ°ΠΊΠ΅ΡΠΎΠ² Π² ΡΠ΅ΡΠ΅Π²ΡΡ
ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡΡ
.
steamnetdebug: ΠΠΊΠ»ΡΡΠ°Π΅Ρ Steamworks
Barotrauma: Console Commands (Server Commands)
Overcome crisis and the unrelenting pressure of a frozen ocean. Flee or fight alien lifeforms, explore a strange new world in Jupiterβs orbit, command your crew and craft equipment in a tense 2D experience.
Other Barotrauma Guides:
Barotrauma Console Commands
The console is a debugging window usable to alter content while in-game; it can be opened or closed by pressing F3. While its main use is to get around bugs, it can also be used to cheat or set up interesting situations.
In multiplayer, only the person hosting the game can use the console.
The console only recognize specific inputs called console commands, which are listed hereafter. Note that the console is not case-sensitive: it doesnβt matter if any letter (or all, or any) is in uppercase.
Command | Description |
---|---|
control [name] | Assume control of a character/creature. The name must be the same as the name of the folder where the characters configuration file is located (βhumanβ/βtigerthresherβ/βmolochβ etc). Some creatures can attack by pressing the R key. Additionally, the Husk has a fully usable inventory and can interact with the Submarine as if it were a player. |
debugdraw | Toggles the βdebug drawβ mode. |
disablecrewai | Deactivates the crew AI in single player, making the crew inactive unless directly controlled. See βenablecrewaiβ. |
editmap, edit | Switches to map editing mode. |
enablecrewai | Activates or reactivates the crew AI in single player. See βdisablecrewaiβ. |
editwater, water | Allows adding water into rooms or removing it by holding the left or right mouse buttons. |
fixitems | Sets the condition of all items in the map to 100.0. |
fixwalls | Fixes all damaged or broken walls. |
fire | Allows creation of fires by left clicking. |
freecamera, freecam | Stops the camera from being locked to the controlled character and allows it to be moved freely. |
gamescreen, game | Switches to the game screen. |
godmode | Makes the submarine invulnerable. |
heal | Fully restores the specified character (or the controlled character if none is specified) to full health. |
killcreatures | Instantly kills all creatures in the map. |
lightingenabled, lights, light | Toggles lighting effects on/off. |
loadmap [name] | Loads the specified map. |
losenabled, los | Toggles the line of sight effect on/off. This can be used to reduce lag. |
mainmenu, menu | Switches to main menu. |
oxygen | Replenishes oxygen in all rooms to 100.0. |
revive [name] | Resurrect the specified character (or the controlled character if none is specified), bringing them back from the dead. |
savemap [name] | Saves the map that is currently loaded with the specified filename. |
spawnitem [itemname] [cursor/inventory] | Spawns an item at either the cursor or the inventory, or at a random spawnpoint if parameter 2 is blank. |
spawn [creaturename] [near/inside/outside/cursor] | Spawns a character/creature near, inside or outside the sub (or at a random spawnpoint if parameter 2 is blank). The name must be the same as the name of the folder where the characters configuration file is located (βhumanβ/βtigerthresherβ/βmolochβ etc). |
teleport [charactername] | Teleports the specified character (or the currently controlled character if parameter 1 is blank) to the position of the cursor. |
Barotrauma Server Commands
Servers have their own list of commands available to administrators. These commands are usable through the dedicated server command prompt. The commands, along with their descriptions provided by the βhelpβ command, can be found below.
In brackets are the parameters that the command may take. Forward slashes indicate alternative spellings of a command.
Command | Description |
---|---|
autorestart [true/false] | Enable or disable round auto-restart. |
autorestartinterval [seconds] | Set how long the server waits between rounds before automatically starting a new one. If set to 0, autorestart is disabled. |
autorestarttimer [seconds] | Set the current autorestart countdown to the specified value. |
ban [name] | Kick and ban the player from the server. |
banid [id] | Kick and ban the player with the specified client ID from the server. |
banip [ip] | Ban the IP address from the server. |
campaigndestination [index] | Set the location to head towards in the currently active campaign. |
campaigninfo | Display information about the state of the currently active campaign. |
clientlist | List all the clients connected to the server. |
disablecrewai | Disable the AI of the NPCs in the crew. |
enablecrewai | Enable the AI of the NPCs in the crew. |
end / endgame / endround | End the current round. |
exit / quit / close | Exit the application. |
explosion [range] [force] [damage] [structuredamage] | Creates an explosion at the position of the cursor. |
fire / editfire | Allows putting up fires by left clicking. |
fixwalls / fixhulls | Fixes all walls. |
fixitems | Repairs all items and restores them to full condition. |
freecam | Detach the camera from the controlled character. |
gamemode [name]/[index] | Select the game mode for the next round. The parameter can either be the name or the index number of the game mode (0 = sandbox, 1 = mission, etc). |
giveperm [id] | Grants administrative permissions to the player with the specified client ID.NOTE: This command appears to be broken. Upon giving the ID, the console will ask you what permission you would like to grant the specific user. However, it never seems to allow the client user to use those commands via the console. |
giverank [id] | Assigns a specific rank (set of administrative permissions) to the player with the specified client ID.NOTE: Default ranks include: Admin, Moderator and None, more can be added in the βpermissionpresets.xmlβ |
godmode | Toggle submarine godmode. Makes the main submarine invulnerable to damage. |
heal [character name] | Restore the specified character to full health. If the name parameter is omitted, the controlled character will be healed. |
help | Lists the server commands and their descriptions. |
kick [name] | Kick a player out of the server. |
kickid [id] | Kick the player with the specified client ID out of the server. |
killmonsters | Immediately kills all AI-controlled enemies in the level. |
lockx | Lock horizontal movement of the main submarine. |
locky | Lock vertical movement of the main submarine. |
mission [name]/[index] | Select the mission type for the next round. The parameter can either be the name or the index number of the mission type (0 = first mission type, 1 = second mission type, etc). |
msg [message] | Send a chat message with no sender specified. |
netstats | Toggles the visibility of the network statistics UI. |
oxygen / air | Replenishes the oxygen levels in every room to 100%. |
power [temperature] | Immediately sets the temperature of the nuclear reactor to the specified value. |
restart / reset | Close and restart the server. |
revive [character name] | Bring the specified character back from the dead. If the name parameter is omitted, the controlled character will be revived. |
revokeperm [id] | Revokes administrative permissions to the player with the specified client ID. |
say [message] | Send a chat message that displays βHOSTβ as the sender. |
seed / levelseed | Changes the level seed for the next round. |
servermsg [message] | Change the message displayed in the server lobby. |
servername [name] | Change the name of the server. |
setclientcharacter [client name] ; [character name] | Gives the client control of the specified character. |
shuttle [name] | Select the specified submarine as the respawn shuttle for the next round. |
spawn [creaturename] [near/inside/outside/cursor] | Spawn a creature at a random spawnpoint (use the second parameter to only select spawnpoints near/inside/outside the submarine). |
spawnitem [itemname] [cursor/inventory] | Spawn an item at the position of the cursor, in the inventory of the controlled character or at a random spawnpoint if the last parameter is omitted. |
start / startgame / startround | Start a new round. |
submarine [name] | Select the submarine for the next round. |
teleport [character name] | Teleport the specified character to the position of the cursor. If the name parameter is omitted, the controlled character will be teleported. |
togglekarma | Toggles the karma system. |
traitorlist | List all the traitors and their targets. |
unban | Unban a player by name. (not recommended) |
unbanip | Unban a player by IP. |
water / editwater | Toggle water editing. Allows adding water into rooms by holding the left mouse button and removing it by holding the right mouse button. |
Itβs end. I hope βBarotrauma Console Commandsβ helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.
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Console
Not to be confused with the in-game installation, Β«TerminalΒ»
Source code relating to Console can be found on Barotraumaβs official GitHub page. |
The console is a debugging window usable to alter content and view errors while the game is opened. The console can be opened or closed by pressing F3, though this can be changed in settings.
While its main use is debugging, it can also be used to spawn creatures/items or use moderation commands.
In multiplayer, players with the Β«Console commandsΒ» permission are allowed to use specific commands under the Β«Permitted console commandsΒ» section of the permissions menu.
The console accepts player-inputted commands through a text box at the bottom of the console. These commands will be listed below, alphabetically.
In-Game help on commands can be accessed with the help command.
Contents
Submarine Editor [ ]
The following commands are available for use in the Submarine Editor.
Campaign [ ]
The following commands are available for use in singleplayer/multiplayer campaign.
Moderation [ ]
The following commands are available in multiplayer servers for moderation purposes.
Command | Description |
---|---|
ban [character name] | Bans the selected character from the server. |
banendpoint [IP Address/SteamID] | Bans the selected IP Address/SteamID from the server. |
banid [clientID] | Bans the selected clientID from the server. |
clientlist | Outputs the character name, clientID and ping of all players in the server to the console. |
givecommandperm [clientID/SteamID/character name/IP Address] | Gives the selected player the permission to use the console commands typed in the next entry. |
giveperm [clientID/SteamID/character name/IP Address] | Gives the selected player the permission typed in the next entry. |
giverank [clientID/SteamID/character name/IP Address] | Gives the selected player the rank typed in the next entry. |
kick [character name] | Kicks the selected character from the server. |
kickid [clientID] | Kicks the selected clientID from the server. |
killdisconnecttimer [seconds] | Set the delay until disconnected players are killed. |
mute [character name] | Blocks a character from speaking through voice chat. |
resetkarma [clientID] | Resets the karma of a client to 100. |
revokecommandperm [clientID/SteamID/character name/IP Address] | Revokes the selected playerβs permission to use the console commands typed in the next entry. |
revokeperm [clientID/SteamID/character name/IP Address] | Revokes the selected playerβs permission typed in the next entry. |
setkarma [clientID] 85 | Sets the karma of a client to the specified value. |
showkarma | Outputs the karma of all players to the console. |
showperm [clientID/SteamID/character name/IP Address] | Outputs the permissions of the selected player to the console. |
togglecharacternames | Toggle visibility of names above players. Client-side only. |
togglekarma | Toggles the karma system on/off. |
togglekarmatestmode | Toggles the karma test mode on/off. When on, notifies players of a karma change and itβsreason, also disables karma bans. |
unban [character name] | Unbans the selected character from the server. |
unbanip [IP Address] | Unbans the selected IP Address from the server. |
unmute [character name] | Allows a character to speak through voice chat. |
Server Settings [ ]
The following commands are available in multiplayer servers to change their settings.
Command | Description |
---|---|
autorestart [true/false] | Enables/disables the round autorestart timer. |
autorestartinterval [seconds] | Sets the delay between rounds, if autorestart is enabled. Setting this to 0 disables autorestart. |
autorestart timer [seconds] | Sets the current autorestart timer to the specified value. |
botcount 5 | Sets the amount of bots on the ship to the specified value. |
botspawnmode [fill/normal] | Set how bots are spawned on the ship. |
difficulty 26 | Sets the difficulty value of the server to the specified value. |
gamemode [number/name] | Select the game mode for the next round. The parameter can either be the name or the index number of the game mode (0 = sandbox, 1 = mission, etc). Use this to also start or load a campaign. |
startwhenclientsready [true/false] | Enables/disables autorestart when all players are ready. |
Cheats [ ]
The following commands are available to make the game easier.
Command | Description |
---|---|
ballastflora infect | Infects random pump (priority those tagged Β«ballastΒ») with Ballast Flora |
ballastflora growthwarp [number] | Increases growth speed of Ballast Flora |
enablecheats | Enables cheat commands for the game session. Disables achievements. |
explosion [range] [force] [damage] [structural damage] [item damage] [emp strength] [ballast flora strength] | Creates an explosion at the position of the cursor. |
fire | Creates fire at the position of the cursor. |
fixwalls/fixhulls | Fixes all walls on the ship. |
fixitems | Restores all items to max condition. |
freecam | Detach the camera from the controlled character. Warning: Cannot disable. |
giveaffliction [affliction] [affliction strength] [character name] | Gives an affliction to the specified character. Affliction added to controlled character if name is omitted. |
godmode | Makes the controlled character invulnerable to damage. |
godmode_mainsub | Makes the submarine unable to change current health status. |
heal [character name] | Restores the specified character to max health. Controlled character is healed if name is omitted. |
killmonsters | Immediately kills all AI-controlled enemies in the level. |
lighting | Toggles lighting on/off. Client-side only. |
los | Toggle line-of-sight occlusion on/off. Client-side only. |
oxygen/air | Replenishes every roomβs oxygen levels to 100% |
power | Immediately powers up all nuclear reactors. |
respawnnow | Trigger a respawn if there are clients waiting to respawn. |
revive [character name] | Brings the specified character back from the dead. Controlled character is revived if name is omitted. |
setclientcharacter [client name] [character name] | Give control of the specified character to the specified client. |
setskill [all/indentifier] [max/level] [character name] | Set specified skills of a specified client to a specified level. |
spawn [creaturename/jobname] [near/inside/outside/cursor] | Spawn a creature or AI-controlled crewmember at the specified location. |
spawnitem [item name/identifier] [cursor/inventory/cargo/random/[character name]] | Spawn an item at the specified location. Item is spawned at a random location if location is omitted. |
teleportcharacter [character name] | Teleports the specified character to the cursorβs position. |
teleportsub [start/end/cursor] | Teleports the sub to a given location. Warning: Very glitchy. |
upgradeitem [upgrade] [level] [items] | Adds an upgrade to the targeted item. |
water | Toggles water editing. Add water to a room by holding left click, and drain water by holding right click. |
Debugging [ ]
This category is split into 2 sub-categories: Network, for internet related commands, and In-Game, for non-internet related commands.
Network [ ]
The following commands are available to debug network issues.
Command | Description |
---|---|
netstats | Toggle visibility of the Network Statistics UI. |
simulatedduplicateschance [0.00-1.00] | Simulates packet duplication in network messages. A value of 1 means 100% of packets are duplicated. |
simulatedlatency [min. latency (seconds)] [rand. latency (seconds)] | Applies a simulated latency to network messages. Useful for testing real network conditions. |
simulatedloss [0.00-1.00] | Simulates packet loss in network messages. A value of 1 means 100% of packets are lost. |
steamnetdebug | Toggles Steamworks network debug logging. |
In-Game [ ]
The following commands are available to debug In-Game issues.