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Clash Royale Guides
Everything you need to know to get better at Clash Royale.
Clash Royale Magic Items Guide
Everything you need to know about Magic Items!
Beginners: 5 easy tips to improve
For casual players, no thinking required!
Legendary Odds
Chances of getting a Legendary card out of every chest type.
How to be a good 2v2 teammate
There’s more to being a good teammate than just being a good player.
Draft Challenge Tips
Draft challenges are not only about luck but also about the right choices.
Glossary
All the terms that are used on Deck Shop and in the Clash Royale community explained.
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Rage Challenge
Challenge info, decks and tips to help you win!
Sudden Death Challenge Tips
Sudden Death Challenge info and tips to get 9 wins.
Triple Elixir Challenge Tips
Triple Elixir Challenge info and tips to get 12 wins.
Ramp Up Challenge Tips
Ramp Up Challenge info and tips to get 9 wins.
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GTFO – Beginners Guide (Tips and Tricks)
This guide will provide you with information on the entirety of the game and tips that will help you be more successful in your expeditions.
What Is GTFO?
GTFO is a 4 player co-op horror fps. In the game players are tasked with retrieving or getting to objective item(s). while working towards the objective you will need to fight your way through hordes of enemies using whatever tactics you see fit.
Objective item found in top left corner.
Enemies
There are currently 5 types of enemies within the game.
Striker
The striker is the most common enemy within the game and will launch attacks at you dealing 12% damage to your health. The striker has 2 stances: standing and crawling. While standing the striker will run towards you and attack you with what can only be assumed to be its tongue or some mass of muscle.
Shooter
The shooter is the 2nd most common enemy within the game when alerted it will keep distance from the player and shoot beam of light that curve towards the player and deal 5% damage to your health. While the shots will curve towards you they are relatively easy to side step unless you are being shot from multiple angles. This enemy requires a fully charged sledgehammer to kill.
Big Striker
The big striker is the larger version of the striker. Like it’s predecessor it can shoot a mass of flesh out of its head at you, it can even do this after its has been destroyed. When you are next to the big striker its attacks will deal 40% to your health. You can stagger it with charged melee attacks and a team of fully charged sledge hammers can down it in one go.
Scout
The Scout is an enemy that does not spawn in a sleeper state(every other enemy in the game spawns in a sleeper state). The scout looks similar to shooters,however they are slightly taller. The scout can detect players by extending tendrils from its body outward in every direction if it touches the player the scout will scream and a blue light will flash from it. This will alert all nearby enemies and spawn an extra wave just like in alarm events. It is usually best to just shoot a scout in the head to kill it,however you can kill it with a fully charged sledge hammer when it is in a walking state(it has worked for me,however it is buggy and might not always work)
Big Shooter
The large shooter is the larger version of the shooter. unlike the shooter which shoots a single shot the large shooter will shoot a burst of shots at you. further confirmation is needed on how many melee attacks it takes to down it
Stealth
One of the most important aspects to the game is stealth. When you start the game all enemies with the exception of the scout will start in a sleep state.
When they are in a sleeper state there are 3 ways that you can alert them.
It should be noted that that you will only be detected from movement if the enemy is glowing red.
Now in order to kill the enemies you are going to need to take out your melee weapon and bash them in the head. You may have noticed that if you hold mouse 1 you will have a meter that starts to charge on your crosshair.
The more you fill the meter up the more damage you will do, however holding to long will cause you to swing.
A small tip is if you cant get the attack off you can swing at the air and it wont cause you to be detected.
The charge required to kill an enemy in stealth differs for each enemy class:
Note: the strikers will sometimes survive a half swing so charging fully for a safety swing is usually a good idea.
Note: the scout can be killed in 1 headshot while fully charged, however it’s kinda buggy sometimes and might not work.
A small tip: If you are outnumbered by the nearby enemies you can go next to an enemy where you can see all nearby enemies and kill it when the other are not glowing.
Another small tip: If you fail to kill an enemy and they are alerted you have a several second window to kill it before it alerts all the other enemies on the map.
Weapons and Tools
A small chart of the differences between weapons:
Primary Weapons
Note: Low damaging kill strikers in 1 headshot, medium damage weapons kill shooters in 1 headshot and high damage weapons will kill scouts in 1 headshot. The game defines damage and range differently,however i found this to be the easiest way of understanding it.
Special Weapons
My recommendation to new players would be to use the pistol and the mg as they are very easy to use and you wont have to worry as much about making your shots count.
The tools have many different uses,however to put it simply they slow down,kill, or detect enemies. those are the 3 jobs that they serve.
This is probably the first tool you see when you load into a lobby. to put it simply it shoots foam charging it up will shoot more foam, but don’t let that fool you it has a very important role in survivability. The foam when shot onto the ground can slow/immobilize enemies and give you just enough time to reload and kill the enemies rushing you. Along with the it can be sprayed onto doors to block up doors causing the enemies to take longer to break down the door which is very useful in alarm events
The bio tracker is a tool that tells you the locations of enemies within the area there distance from you and can scan form moving/awake enemies and ping them. It is very useful when trying to stealth or figure out whats in the next room. Only 1 player on the team should have this at a time, otherwise you are wasting a tool space.
Mine Deployer
This tool deploys laser activated mines. They deal splash damage so it can be very effective against groups of enemies. It can also be effective in damage enemies like the big striker and big shooter. be aware that if its not placed low enough a striker might be able to crawl under it.
Sentry Gun
There is a burst sentry gun and a shotgun sentry gun. The burst sentry gun can aim for heads and the shotgun sentry can kill enemies in one shot. Be aware that positioning for the shotgun turret is very important and can make it either very strong or very weak. Additionally you can get shot by your own sentry gun if you stand between it and an enemy so be careful.
How to Use The Terminal
The terminal in GTFO is used to locate items around the map. There only a few commands that you will use on a normal basis.
List will show all items on the map,however it will not tell you which zone it’s in.
If you want to search for one of those items you can use |query| which tells you which zone an item is in.
If you want to find all the items within a specific zone you should use list zone (insert the number of the zone here).
Be aware that if you only list the number of the zone and not the zone_ you will get anything with that number such as boxes and id’s that aren’t in the area.
Another tip: Pressing the up arrow key will copy the command you just entered back into the console. you can keep pressing up to go back to previous commands before that. This can be very useful when you don’t want to reenter a command and you just want to change a small thing on the end such as changing list zone_44 to list zone_43
Personally these are the only commands I use, however if you are looking for a more detailed guide you should visit GTFO – How to Use the Terminals.
If you want a guide on surviving alarms I would visit GTFO – Survival Guide (for All Alarm Events).
This guides is well made and helped me when I was starting out.
Tips & Guides
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NGU IDLE – Beginners Guide (Tips and Tricks)
Basically every tip and trick I could think of that a player might find helpful/need to know.
Getting Started
Basic Training: Hovering your mouse over things, and clicking things, will generally cause prompts or numbers to move (e.g. energy to be put into your basic training) just follow the tutorial and it’s fairly clear. At the time I started playing, 4g didn’t say that R+clicking energy into the training will fill it with enough energy that ALL the bars will be maxed out. Rebirthing after training your basic training bars will cause the total amount of energy needed to train at max EFFICIENCY to lower – so whenever you notice the hover text for new cap goes green, it’s generally worth rebirthing. This speeds everything up. You lose all progress in training on rebirth.
Experience: Ignore the adventure boosts that you can buy, its a trap there only for rich people. Buying energy in this order (again, unless something changed without me realizing): All the bars you can, 1 energy speed, 40 (or 400 when you get far enough) energy cap, 1 energy power. Magic is similar, but you don’t need much until around the time you get the first titan and unlock a perma-boost tab called NGU. One of, if not the most important things in the game. it is your foundation to everything. Prioritize EXP gain.
Bosses: Eventually, you have to tear yourself away from those numbers though, and look for new number… in the form of a boss fight! The training you have been doing until now is to be able to improve your numbers so you can beat the living daylights out of… a fuzz ball. Congrats, your as strong as dust, but not quite as strong as a baby yet… you’ll get there. Once you have beaten a boss, on rebirth the NUKE option will allow you to auto-kill anything weak enough that you would just be spamming fight on. Bosses drop experience – something that you use to purchase permanent boosts, and which sticks around between rebirths. You go back to boss 1 on rebirth.
Rebirth: Rebirthing gives you something called Number. Number is made of multiple things, such as time this rebirth, boss number, and later blood magic (more detail on-page). Number seems important – and it is! it helps you get farther faster… but it’s not the be-all end-all. In fact, pretty early on in the game, as the first challenge, you will have it reset… and that will be a common theme in challenges. Why? Because number is easy to get back. Number is less important than things like Experience, NGUs, PP perks, and gear.
Settings: You’ll find some options that are interesting in the little gear symbol’s (bottom left) area. peruse them, and turn on Sync training (recommended). Main area to look at is the button right next to it though: the “Info ‘n Stuff” section has a lot of math, numbers, tool-tip log (the hover text) and free stuff! (hint: if your wanting a boost, choose the AP – if your wanting a permanent but ultimately unimportant thing choose special option)
These are the main screens for the time being, and I highly recommend you actually read the in-game guides that 4g provides (the boxes that say “WTF do I do”), as there are a LOT of details in there, essentially everything listed here and then some.
Post-tutorial Zone
Congrats, you beat the tutorial! The LIES are real! there is another two tabs unlocked now, the adventure and inventory tabs.
Adventure: Basically, you beat up the things you beat up again… and again… and again.. why? for loot, of course! You might need to sit in this tab for a while when your not fighting bosses or managing your inventory in order to fight things, but generally you’ll leave it on IDLE mode most of the time. Shortcut keys for attacks are keys w-y, and a-h for defensive (and buff) options. You unlock more options with basic training.
Inventory: This is actually fairly important. Hover over the in-game guide button for some shortcuts, and Always keep an item until it level up to level 100! there is a little button called “item list” that has a list of items – found items are visible, while items that you have had (at any point) at level 100… the prior just tells you info, while the latter will give you permanent boosts. Later on you will be able to get an “item filter” (and/or buy an advance version of) that will let you avoid picking up certain items. This can speed up some things. oh, p.s. forest pendents can be upgraded so keep them, as they take forever to level up through the daycare…
Daycare: This is a sub-area of the Inventory. Basicly, you toss in an item, and the adorable cat (the cuteness is a lie! It is a monster! You’ll understand later) will warm them up, and magically cause their level to go up, online and offline. Each item varies in time needed for level up. I forget how you unlock it. Challenges maybe?
Everything Else…
When you unlock challenges, I recommend doing the basic one immediately/close to immediately. It’s basically resetting your NUMBER to 1. Why would you want to make your number go down? Because it’s actually not that important… it takes a bit of time, but it’s well worth the initial bonus. Do the basic challenge a second time when you have confidence in being able to do in in under 24 hours for a new challenge.
Challenges: There are various challenges throughout the game. The two ‘main’ rewards from them are the first completion reward, and the final completion reward. If you wait long enough, you can beat pretty much any of them in under 24 hours easily – but doing them once not long after you get to Jake (third titan) is very helpful.
Titans: The titans have various drops that offer quite the boost. Once you beat them once manually, you will be able to auto-kill/farm them for their drops in the future… provided you have high enough stats and the setting to do so on. You don’t even have to leave the adventure mode on the titan page, you can farm another area instead, and still kill them.
Time Machine and Augmentations: Two things that take money and energy to upgrade, but which boost things. Time Machine is an adventure-mode based gold farm, using your highest gold drop from there, and increases in speed and multiplier based on the level. Math details in-game. Worth dumping energy into basically always. Augments are a power multiplier for your basic attack/defense, and help you mow through bosses faster. Also a good energy dump when you have the gold. they reset on rebirth.
Wandoos: Ignore until a fair while later. I’m at the third titan from accounting and I am just now starting to dump energy in there… it’s not worth using early on.
Sellout Shop: Buy the golden heart as soon as you can, as your first, or as close to first as possible, purchase. It increases the AP you get – and at level 100 will give a PERMANENT ap boost as with all the hearts. Well worth a daycare slot for a while. second choice on is up to you, though I personally recommend infinity cube filter for inactive people, and improved loot filter for all.
Yiggdrasil: Harvest the fruit, upgrade them, at least until you can afford the pomegranate which gives a large number of seeds. That will take a few upgrades (
5) in Gold fruit and unlocking Power a fruit.
Money Pit: spin the wheel daily (and save manually) for free AP, and dump in your life savings to the endless abyss of greed for buffs. It has a money counter that counts across rebirths for a larger boost here and there, and you get smaller boosts for each dump. More money, better boosts.
ITOPOD: Whenever your going offline, just hit optimal floor. Go for the newbie perks, then the energy and magic boosts that are first-second row. As always, up to you where/what you do as it’s all useful, just avoid the rich persons PP dump adventure boost up for a long time.
Troll Challenges: RIP, good luck. I have no advice other than wait.
NGU: Numbers Go Up. Basically just a massive energy pit for permanent boosts, which you should have a few million energy to dump in to by the time you get to it. Worth it 100%. Power level and respawn time are my main recommendations for focus in energy here early on to speed up progress.
Achievements: Yeah, you can figure these out somewhere else, I’ll only say this: read the info ‘n stuff page for one of the achievements, and be OCD (ha, one of the achievements) with small details that is different for one of the pages. Once you notice it, you’ll be genuinely OCD with it… darn you 4g.